The Internet of Things is slowly but surely becoming an unevenly distributed reality. Early precursors – a number of sites dedicated to creating accessible crowdsourced data-clouds for everyday objects. After being created, each data-cloud is accessible through scanning a printable tag which can be downloaded from the site. The information I upload into the cloud together with the image/video can be as trivial as ‘this is my writing desk’, or as arcane as the travails of family heirloom. It doesn’t matter – most of the data will be useless, but the potential of object socialization is immense because of a/ the ability to create semantic depth where until now there was none, b/enfolding the rich dynamics of space and time in objects, c/ merging physical reality with the net.
Object stories: Tales of Things, Itizen, StickyBits
Architecture intermediaries: Pachube, Mbed
While object stories are the easiest path of entry and therefore probably where the majority of participation will occur for now, a project like Mbed has massive potential as it ultimately may do the for the internet of things what blogspot and the likes did for self-expression.
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