This is Episode 4 of Naive and Dangerous, the podcast series about emergent media I am recording together with my colleague Dr Chris Moore. In this episode we discuss memes and the phenomenon of meme warfare. We start with a historical overview, beginning with ancient Sumer and the gods Enki and Asherah symbolizing the ur-memes of chaos and order, and then move onto the Egyptian god Kek and the emergent phenomenon of Kekism. We then move on to a definition of memes as frames influencing our perception of reality, and the emergent phenomenon of swarm-driven meme warfare as a dynamic contest over perception. Have a listen.
I recently recorded 3 short YouTube lectures on developing digital artefacts. Previously, I’ve outlined how I use the concept of digital artefacts in my piece on teaching digital media in a systemic way. In brief, the digital artefact assessment framework I developed gives students the opportunity to work on projects with real-world implications and relevance, that is, projects with nonlinear outcomes aimed at real stakeholders, users, and audiences. The only criteria for a digital artefact are that 1] artefacts should be developed in public on the open internet, therefore leveraging non-linearity, collective intelligence and fast feedback loops, and 2] artefacts should have a clearly defined social utility for stakeholders and audiences outside the subject and program. Below is my lecture outlining the key aspects of the digital artefact development process.
Fail Early, Fail Often [#fefo] is a developmental strategy originating in the open source community, and first formalized by Eric Raymond in The Cathedral and the Bazaar. In the context of teaching and learning, FEFO asks creators to push towards the limits of their idea, experiment at those limits and inevitably fail, and then to immediately iterate through this very process again, and again. At the individual level the result of FEFO in practice is rapid error discovery and elimination, while at the systemic level it leads to a culture of rapid prototyping, experimentation, and ideation. Below is my lecture outlining the use of the #fefo philosophy in developing digital artefacts.
Fast, Inexpensive, Simple, Tiny [#fist] is a developmental strategy developed by Lt. Col. Dan Ward, Chief of Acquisition Innovation at USAF. It provides a rule-of-thumb framework for evaluating the potential and scope of projects, allowing creators to chart ideation trajectories within parameters geared for simplicity. In my subjects FIST projects have to be: 1] time-bound [fast], even if part of an ongoing process; 2] reusing existing easily accessible techniques [inexpensive], as opposed to relying on complex new developments; 3] constantly aiming away from fragility [simple], and towards structural simplicity; 4] small-scale with the potential to grow [tiny], as opposed to large-scale with the potential to crumble. Below is my lecture outlining the use of the #fefo methodology in developing digital artefacts.
This is Episode 2 of Naive and Dangerous, the podcast series about emergent media I am recording together with my colleague Dr Chris Moore. In this episode we discuss the notion of the cyborg and the tension between being a cyborg and being a human. We start by unpacking the various meanings injected in the concept of a cyborg, using recent movies such as Alita Battle Angel and Ghost in the Shell as a starting point. As is our habit, we engage in extensive speculative analysis of the cyborg trope, from contemporary cinema, to cyberpunk, early science fiction imaginaries of robots, the assembly line, and ancient mythology. In the process we develop a definition of cyborg/humans and manage to have a lot of fun. Have a listen.
Another set of lecture slides from BCM112 Emergent Media, in which I discuss the way the internet paradigm alters the role of audiences in their interaction with digital media platforms and content. I concentrate on new types of networked participation and the value of content in an emerging media ecology characterized by the emergence of collective intelligences without gatekeepers.
This is Episode 1 of Naive and Dangerous, a new podcast series about emergent media I am recording together with my colleague Dr Chris Moore. In this episode we discuss the fears surrounding the emergence of Artificial Intelligence and its effects across the fabric of human society. We engage in some speculative analysis of the AI phenomenon and its tropes from current cinema, to cyberpunk, 19th century Romanticism, the ancient Mediterranean world’s fascination with automata, and ancient mythology.
I’ve been thinking for a while about a conceptual model of makerspaces that will capture the various modalities of technology interaction made possible by such a creative space. On the one hand makerspaces allow the rapid development of established and emergent technology practices, and their framing and normalisaiton into the everyday. On the other, makerspaces foster serendipitous, non-linear, and speculative technological development. This type of makerspace use is interesting, because it allows for speculative experimentation involving the repurposing, hacking, and re-imagining of a technology/object’s context, utility, and user-base. In trying to conceptualise and map these practices I think a makerspace can be mapped as a place simultaneously facilitating processes along two axes: epistemic-ontological, and pragmatic-speculative [see map below].
A makerspace mapped in this way operates simultaneously across four dimensions: epistemological, ontological, pragmatic, and speculative. The first two map to the various vectors of knowledge generation in a makerspace, from surface-level and concerned with operating within an existing technology’s frame, to deep-level and concerned with reframing a technology. The other two dimensions map to the modalities of agency within a makerspace, from pragmatic and outward-facing, focused on quick feedback loops, rapid prototyping, and deliverables, to speculative and inward-facing, focused on serendipitous, non-linear, and speculative examination involving design fiction. In combination, these four dimensions map to four conceptual types of learning/making spaces coexisting within the same makerspace: innovation hub, startup incubator, informal leanring space, speculative making lab.
I recently discoveredthe The Cavalry movement’s Hippocratic Oath for Connected Medical Devices, which I believe is of enormous importance not only in terms of its exact formula but also the mapping of the key vectors around data security in the IoT. The Cavalry movement started out of a series of meetings at DEFCOn nd BSides in 2013, concerned with addressing the enormous security issues emerging at the nexus of the IoT, big data, and AI. The oath:
Hippocratic Oath for Connected Medical Devices
I will revere and protect human life, and act always for the benefit of my patients. I recognize that all systems fail; inherent defects and adverse conditions are inevitable. Capabilities meant to improve or save life, may also harm or end life. Where failure impacts patient safety, care delivery must be resilient against both indiscriminate accidents and intentional adversaries. Each of the roles in a diverse care delivery ecosystem shares a common responsibility: As one who seeks to preserve and improve life, I must first do no harm.
To that end, I swear to fulfill, to the best of my ability, these principles.
- Cyber Safety by Design: I respect domain expertise from those that came before. I will inform design with security lifecycle, adversarial resilience, and secure supply chain practices.
- Third-Party Collaboration: I acknowledge that vulnerabilities will persist, despite best efforts. I will invite disclosure of potential safety or security issues, reported in good faith.
- Evidence Capture: I foresee unexpected outcomes. I will facilitate evidence capture, preservation, and analysis to learn from safety investigations.
- Resilience and Containment: I recognize failures in components and in the environment are inevitable. I will safeguard critical elements of care delivery in adverse conditions, and maintain a safe state with clear indicators when failure is unavoidable.
- Cyber Safety Updates: I understand that cyber safety will always change. I will support prompt, agile, and secure updates.
Importantly, The Cavalry has a similar security manifesto for cars. The Five Star Automotive Cyber Safety Program shares the same key vectors of safety by design, third party collaboration, evidence capture, security updates, and segmentation and isolation.